Revelation contains new armor sets and balances to existing types.
Armor Changes Edit
Bone Armor Edit
- A light and cheap armor.
- Protection: Kinetic, Energy and Electricity (main).
Chitin Armor Edit
- A solid starter armor, robust and good in melee combat.
- Protection: Kinetic (main), Energy, Electricity, Blast and Acid with an additional Layer slot.
- A light, but solid Armor. Super Low Encumbrance and some protection.
- +% Base Protection to Marabi Armor
- Stun Protection to Marabi Boots and Helmet
- Protection: Kinetic, Energy, Blast, Heat, Electricity and Cold.
Mandalorian Armor Edit
- 35% LS Protection to Mandalorian Armor
Ithorian Guardian Armor Edit
- Increased Armor Condition
- Additional Color Options
Ubese Armor Edit
- A medium armor, with low encumbrance values.
- Protection: Kinetic (main), Energy, Blast, Cold, Acid and Electricity with an additional Layer slot.
Padded Armor Edit
- A good compromise between encumbrance and protection.
- Protection: Kinetic , Energy, Blast, Acid, Electricity and Cold.
- New Layers:
- The good old fortress of steel.
- Protection: Kinetic Energy, Blast, Acid, Electricity, Cold and Heat
- The Layers now have a possibility to reach -1 encumbrance values.
- Layers have a point more on second defense stat experimentation.
- The max (experimentation) encumbrance values on the armors have been raised.
- The min (experimentation) encumbrance values have been lowered.
- The max (experimentation) on second stats have been raised (armors like Ubese, Chitin, Bone and Mabari) now have higher second and first values (% resist against damage type).
Looted Components Edit
Updated Stats Edit
- Dunguwah Bone Armor Segment
- Nightsister Layer
New Components Edit
- Godzilla Segment
Crafted Components Edit
Crafted Component Changes
Community content is available under CC-BY-SA unless otherwise noted.