Professions/Weaponsmith

General

 * Weapons can now have more than 1 visible component set up for each hardpoint. During crafting, one is chosen at random

Bowcaster

 * Raised Resource Quantity for Bowcaster
 * Raised min/max damage for Bowcaster
 * Bowcaster does now HEAT damage and has Medium AP

Heavy Weapons

 * Flamethrower: Increased Damage, Crafting takes more resources.
 * Mines: Increased Damage, Crafting takes more resources.
 * Grenades: Thermal/Proton/Cryoban/Imperial - Increased Damage, Crafting takes more resources
 * Rocket Launcher: Increased Damage, Crafting takes more resources.
 * Heavy Acid Beam: Increased Damage, Crafting takes more resources.
 * Heavy Particle Beam: Increased Damage, Crafting takes more resources.
 * Heavy Lightning Beam: Increased Damage, Crafting takes more resources.

Lances

 * Nightsister Lance raised Damage, Armor Piercing changed from none to light.
 * Vibro Lance small raise in Damage.
 * Vibro Axe small raise in Damage.

Shield Generators

 * Shield Generators have now more condition, Crafting takes more resources.