Professions/Armorsmith

Revelation contains new armor sets and balances to existing types.

Bone Armor

 * A light and cheap armor.
 * Protection: Kinetic, Energy and Electricity (main).

Chitin Armor

 * A solid starter armor, robust and good in melee combat.
 * Protection: Kinetic (main), Energy, Electricity, Blast and Acid with an additional Layer slot.

Mabari

 * A light, but solid Armor. Super Low Encumbrance and some protection.
 * +% Base Protection to Marabi Armor
 * Stun Protection to Marabi Boots and Helmet
 * Protection: Kinetic, Energy, Blast, Heat, Electricity and Cold.

Mandalorian Armor

 * 35% LS Protection to Mandalorian Armor

Ithorian Guardian Armor

 * Increased Armor Condition
 * Additional Color Options

Ubese Armor

 * A medium armor, with low encumbrance values.
 * Protection: Kinetic (main), Energy, Blast, Cold, Acid and Electricity with an additional Layer slot.

Padded Armor

 * A good compromise between encumbrance and protection.
 * Protection: Kinetic, Energy, Blast, Acid, Electricity and Cold.
 * New Layers:
 * Godzilla Segment
 * Old Kimogila Armor Segment

Composite

 * The good old fortress of steel.
 * Protection: Kinetic Energy, Blast, Acid, Electricity, Cold and Heat


 * The Layers now have a possibility to reach -1 encumbrance values.
 * Layers have a point more on second defense stat experimentation.
 * The max (experimentation) encumbrance values on the armors have been raised.
 * The min (experimentation) encumbrance values have been lowered.
 * The max (experimentation) on second stats have been raised (armors like Ubese, Chitin, Bone and Mabari) now have higher second and first values (% resist against damage type).