Revelation Features

General Changes

 * Global /invite
 * Vendor listing time raised to 60 days
 * Bazaar Auction credit listing raised from 20k to 30k credits
 * Raises payouts of Entertainer and Scout Missions
 * Buff NPC with free buffs when creating a new player
 * Reduced the Heal Aggro from 100% to 66%
 * Lower Decay Rate of Swoop bikes
 * Lower Spice Downer Attribute Effect to 50%
 * Spice Revamp

Mounts

 * Runspeed of a Mount is a bit faster
 * Gallop speed duration increased to 5 min, 60 sec cooldown and is faster now, some Creatures have a higher speed than others

Player Cities

 * City Player Requirements set to 3, 5, 10,15, 20

Species Changes:

 * Twi'leks have higher secondary action stats limits.

Structures

 * House storage is lot*250. (2 lots = 500 item storage)
 * /paymaintenance command subtracts from cash or bank (if cash is empty)
 * Extend furniture rotation command /rotate roll 1-180 and /rotate reset 1
 * Harvesters
 * Increased BER on Harvesters
 * Increased Hopper Size
 * Increased Resource Container Size to 1 million

Travel

 * Freelance shuttles for instant transport can be found at The Alumn Mines on Lok, Theed and Czerka Village on Dathomir
 * Shuttle times at Starports reduced to 2 minutes

Veteran Rewards

 * Custom Veteran Rewards
 * Removal of Anti-Decay Kits & 30k Resource Deeds

Battle Fatigue

 * BF new max Value 1500
 * BF scales with the max value now more on the effect for healing. If healer and healed creature have both 1500 BF the heal is 92% reduced *max value
 * BF (shock wounds) have a effect to the accuracy skill

Decay

 * Items with 0 Condition are broken and can not be equipped
 * Stats will no longer work on items with 0 condition
 * Some clothing will decay now (very slowly) during combat

Galactic Civil War

 * Raised FP Cap * 2
 * Changed GCW bonus, faction with planetary control get a 30% discount on faction items
 * Rebel's can purchase factional AT-XT from recruiters (AT-ST equivalent)
 * New Faction Armors
 * Buffed bonus 155 for factional HQ Hospital
 * AT-XT spawns at Rebel HQs
 * Different GCW turret damage types
 * Remove food / drink filling on PvP death
 * If you die Overt you have 1% decay on Insured Items, and only 2% on other Items. Filling/Drink is set to 0, Jedi XP Loss is 50%

Skill Mods

 * Creature Knowledge
 * Melee Defense
 * Ranged Defense
 * Hidden Stat Mods

States

 * Intimidate: Calculation changes
 * Blind: Adds a 5 point Block Break penality

Post-Crafting Color Options

 * Nightsister Clothing Set (10 parts)
 * Mountain Clan Clothing Set (10 parts)
 * Chitin Armor
 * Ithorian Defender Armor
 * Marabi Armor
 * RIS Armor
 * Tantel Armor
 * Ubese Armor

Resources:

 * All resources are automatically uploaded to Galaxy Harvester
 * Creature Resources
 * Increased Density Spawn Map for Milk (50% more Milk)
 * Increased Density Spawn Map for Creature Harvesting (+25%)
 * Harvesting
 * Added Minimum amount to 10 Units
 * Changed range from 7 to 12 meter
 * Lair Search
 * Higher chance find eggs in a lair
 * Higher amount of eggs found


 * Resources General
 * Raised Count of random spawned Resources (more Resource spawns for metal, ore, fuel_petrochem_solid, radioactive, gemstone, gas, water, fuel_petrochem_liquid,petrochem_inert
 * Adjusted the Spawn, lowered spawn chance of Minerals, Gemstones and Radioactive have now more chances to spawn
 * Reduced Base rate for sampling

Profession Changes

 * Changes to SWG Professions on Revelation

Skill Mod Changes

 * Changes to SWG Skill Mods on Revelation

Crafting

 * Czerka Merchant and Freelance Transport

Czerka Buffs

 * Buffer NPCs are provided for new players.
 * Doctors can be found in Coronet, Theed and Bestine Med Centers.
 * Entertainers can be found in Coronet, Theed and Bestine Cantinas.
 * Read More

Dungeons

 * Link

World Bosses

 * Link

Server Events

 * Disease Event
 * Increased Medical Experience
 * Disease clouds through Coronet & Theed
 * Occurs only when triggered by Admin
 * Undead Event
 * Undead invading Theed
 * Undead Themed Loot
 * Costumes and zombie cloud